aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa 
aa ab ab ab ab ab ab ab ab ab ab ab ab ab ab ab aa 
aa ab ab ab ab ab ab ab ac ab ab ab ab ab ab ab aa 
aa ab ab ad ae ab ab ad af ae ab ab ad ae ab ab aa 
aa ab ad ag ah ae ad ag af ah ae ad ag ah ae ab aa 
aa ab ag ag ah ah ag ag ai ah ah ag ag ah ah ab aa 
aa ab ag ag ah ah ag aj ak al ah ag ag ah ah ab aa 
aa ab ag ag ah ah aj ak am ak al ag ag ah ah ab aa 
aa ab ag ag ah ah an an an ao ap ag ag ah ah ab aa 
aa ab ag ag ah ah aq ar as at au ag ag ah ah ab aa 
aa ab ag ag ah ah av aw af ax au ag ag ah ah ab aa 
aa ab ag ag ah ah ad ag af ah ae ag ag ah ah ab aa 
aa ab ag aj al ah ag ag ai ah ah ag aj al ah ab aa 
aa ab aj am am al ag aj ak al ah aj am am al ab aa 
aa ab ay am am az aj am am am al ay ak ak az ab aa 
aa ab aA aB an an an aB aC aB an an an an ap ab aa 
aa ab ab ab ab ab ab ab aD ab ab ab ab ab ab ab aa 
aa aa aa aa aa aa aa aa aE aa aa aa aa aa aa aa aa 

:def
:a
pix grass.png
walk 0
:aa
pix grass.png
walk 1
Action
move level3.txt 20 16
hero hero_w
:ab
pix grass.png
walk 1
:ac
pix town/wood_roof_nmid.png
walk 0
:ad
pix town/wood_roof_nw.png
walk 0
:ae
pix town/wood_roof_ne.png
walk 0
:af
pix town/wood_roof_mid.png
walk 0
:ag
pix town/wood_roof_w.png
walk 0
:ah
pix town/wood_roof_e.png
walk 0
:ai
pix town/wood_roof_smid.png
walk 0
:aj
pix town/wood_roof_sw.png
walk 0
:ak
pix town/wood_window.png
walk 0
:al
pix town/wood_roof_se.png
walk 0
:am
pix town/wood_wall.png
walk 0
:an
pix town/wood_wall_s.png
walk 0
:ao
pix town/wood_wall_door.png
walk 1
:ap
pix town/wood_wall_se.png
walk 0
:aq
pix small_shrub.png
walk 0
:ar
pix tree_left2.png
walk 0
:as
pix tree_center2.png
walk 0
addpix town/wood_roof_nmid_trans.png
:at
pix tree_right2.png
walk 0
:au
pix grass.png
walk 0
:av
pix tree.png
walk 0
:aw
pix small_flowers.png
walk 0
addpix town/wood_roof_nw_trans.png
:ax
pix mixed_flowers.png
walk 0
addpix town/wood_roof_ne_trans.png
:ay
pix town/wood_wall_w.png
walk 0
:az
pix town/wood_wall_e.png
walk 0
:aA
pix town/wood_wall_sw.png
walk 0
:aB
pix town/wood_window_s.png
walk 0
:aC
pix road/end_wood_door.png
walk 0
Action
if var farmhouse_key_found=0
	info The farmhouse door is locked.
	info A sign on the door reads "Too many monsters. Left the valley."
else
	hero hero_n
	move farmhouse.txt 7 12
	If take Key
		info You unlock the door with your key.
		set farmhouse_key_found = 1
	endif
endif
:aD
pix road/road_ns.png
walk 1
:aE
pix road/road_ns.png
walk 1
Action
move level3.txt 20 16
hero hero_w
